Phyrexian Altar on the battlefield or in exile with a cage counter. Mill all of your opponents out in one go. Aetherling. Tree of Perdition: A very strong, very simple win condition. 2022 by Cards Realm. Packing some land-hate is never a bad idea. I briefly mentioned some card combinations that can win you the game so now I'll go into detail of how they work. While we can cage stuff from our hand, it's comes with a pretty hefty price tag in the form of card disadvantage. Go ahead and cast them to get some use out of them before you inevitably blow them up with Nevinyrral's Disk, then cage them up for repeated use later on or to get an infinite combo rolling. When talking about using a creature's ability, you can assume I mean that the creature has been imprinted with Mairsil, the Pretender. In Magic lore, the Dominarian wizard Mairsil drove mad a powerful mage named Ith. Anger. Repeat the process for infinite mana.. Combo Mairsil, the Pretender +Workhorse +Blood Vassal +Endling + Magic: the Gathering MTG I run about six mana rocks that don't necessarily need caged right away. Step 2 is to reanimate Mairsil, or to get him in play again (which reanimation seems the easiest). Copied to clipboard. Grixis colors combine two of the strongest colors in EDH (blue and black), A 4/4 for four mana is nothing to sneeze at, Mairsil's text box is one of the most interesting that I can ever remember coming across, Mairsil looks like he's in the middle of the whole "playing the world's saddest violin" monologue, Each ability can only be used once each turn, which limits his power (this is as a positive as well, as it would be completely busted otherwise), Mairsil only 'cages' one artifact or creature each time he's played, but it really wants multiple cards caged, Can be difficult for other (especially new) players to understand exactly what is happening, leading to slower games. We will need to draw him into hand or graveyard with a [[demonic tutor]], [[entomb]], [[buried alive]] ect. All Rights Reserved. You can play her after you've done the rest if the opportunity to do so presents itself. A haste-enabler is also extremely desirable so that he can threaten his abilities as soon as he hits the board. Outside of protection like hexproof or shroud, the best way to get around this is to be able to use him the turn he comes down, which is where haste comes in to play. Complete Comment Tutorial! While looking through Mairsil's EDHREC page, I came across Pestilent Souleater. This might mean moving charge counters from Coretapper or Chimeric Mass, or moving charge counters off Mairsil to rescue them before he dies. Since he did such a great job, I figured I'd let him explain how Quicksilver interacts with Mairsil: "This is a weird card, and it works with the commander in a very particular way. Hello, r/EDH! Each Quicksilver Elemental activation compounds on the last, increasing the activations exponentially. Combo Results: * Target opponent loses the game. Having built one concept for Mairsil, I'm still intrigued to see what other people create. Just blink Mairsil in response to any board wipe and you're good, including your own. Legends of Runeterra and its respective properties are copyright Riot Games. Privacy statement | Blue mana is the most important so try to keep as much of it open as possible for AEtherling activations and counter magic. Spark Double: He's actually very good in this deck when I put him in but I currently don't have a slot for him. For next time, I'm hotly debating between writing for another Commander 2017 legend and writing about a budget version of a traditionally-expensive deck: superfriends, which is another topic I will gladly request your input on. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. It also fetches Umbral Mantle, one of the most powerful effects to untap Mairsil (by equipping it to him, not by caging it). Discord Server | These are just a few of the blink-ish cards that will allow us to get enough cage counters to hit the critical mass necessary to really be a threat. 1x Essence Flux. Evacuation: I used to rely solely on Nevinyrral's Disk and Boompile as my board wipes but sometimes I ended up needing a wipe that didn't rely on caged cards. Knacksaw Clique: A pretty standard Mairsil combo piece, as discussed above. Steps. Asmodeus the Archfiend: He's really good in the cage but my playgroup is pretty fast so getting him online didn't usually happen and he was never the best target for tutoring. Then you activate Spikeshot Elder to deal lethal damage. Card Text: When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Being able to do it on the end step before your turn gives you some protection from, say, a well timed Bojuka Bog after you spent your last turn on a Buried Alive. [[Thousand-Year Elixir]] overrides his summoning . 0.01 TIX. I also stumbled across a neat little interaction with him as a pseudo- Sneak Attack if you find yourself with Mairsil back in your hand. Terms of Use | I typically try to cage up, Keeping a risky hand won't ever work out with this deck due to the very specific nature of how Mairsil works. Wanderwine Prophets - Season 1 - pennydreadfulmagic.com Wanderwine Prophets - Fixed wrong subtype of Champion ability. Caging up those cards can be more of a liability than a deterrent if you can't activate them until your next turn though. 4) Voltron, which is rare, equipping/enchant Mairsil while caging wonderful creatures like Morphling. Finally: there's plain-and-simple infinite mana. Turn 1: Land, [[Sol ring]], [[fellwar stone]]. One of the most central cards to efficient Mairsil-ability-activation is Quicksilver Elemental. Having to attack, pay 2, and still only get the card to the top of my library just wasn't working out the way I had hoped. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Red/black just isn't as useful as rocks that can tap for blue. Not what I think the "usual" theme will be: no no, our theme. I don't run all of these anymore but it helps to know your options. Combo 1: Chimeric Spikeshot. Entomb: A great tutor, but for cageable cards only. Edit. There are two main win loops that can be done with Endling, that don't need haste, as you don't need to tap. Commander's Sphere: Just recently replaced Chromatic Lantern with the Sphere. Then with haste, we will sacrifice the Caretaker, and reanimate [ [Body Double]], copying Mairsil. A couple general notes for people. Your library gets milled. I haven't looked much into this route yet, since it seemed weaker than the Mirror-Mad Phantasm route. This deck is extremely mana hungry. Mairsil, the Pretender. Illusionist's Bracers: Could be useful but you'd need to reequip it each time you blink Mairsil. Help | All Rights Reserved. I used to hold back until I had a counterspell in hand before casting him but that also gives your opponents more chances to draw into their own counter magic and removal. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. Did you know? A TappedOut decklist can be found here. I have not finalized the deck list yet, so I am just going to list some general combos and architecture here. Players are usually gonna leave you alone if you have a Nevinyrral's Disk Disk or Boompile caged and ready to pop in response to their shenanigans. This card is a bit overrated in most non-artifact-based commander decks, but the ability to make colored mana is huge. Pay 5 and tap Mairsil to put five +1/+1 counters on him with Anthroplasm's ability. Mairsil, The Jankful. Your second goal is to determine what types of interaction you're going to need to survive this game. This will require TappedOut.js included in your blog. Articles and comments are user-submitted and do not represent official endorsements of this site. Another combo, which is more involved and requires Anger in the yard, or Mairsil, the Pretender to have been on board for a turn so we can tap to activate abilities. You then do shenanigans with [elNarcomeba[/el], Bloodghast, and Dread Return to win with Laboratory Maniac. Attention! Arcane Denial: Counter magic is important in any deck that runs blue. While Mairsil adopts the Phantasm's name to be shuffled into the deck, the ability still searches for a card specifically named Mirror-mad Phantasm. Quicksilver Elemental: This card is the key to going infinite with Mairsil. (When I refer to a "caged" card in this article, I mean a card we exiled from our hand or graveyard with Mairsil's enter-the-battlefield ability, thereby giving it a cage counter and adding its abilities to our commander's.). Consecrated Sphinx is just a staple card in any blue deck which becomes game winning if opponents cannot remove it. Attention! Without a way to blink/bounce him and cage up new abilities, you're left with a very non-threatening commander and really no backup strategy. 1x Into the Roil. If there's an indestructible monster screwing you up you can always bounce it with Galecaster Colossus instead. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. Trophy Mage finds us a notable combo piece, Magistrate's Scepter. Until then, let's check out what we are working with. Knacksaw Clique: A pretty standard Mairsil combo piece, as discussed above. Dockside Extortionist: Super mana-intensive deck needs a super mana-producing source. It's not terrible on its own either, especially 1v1. Then activate Oona and target your opponents. When Mairsil pretends, he pretends properly. I can't tell you how many times I've needed him to remove a Glacial Chasm or Cabal Coffers or some other land giving outrageous value to an opponent. If you've ever played Mairsil, or can think o. Pick three cageable cards and it won't matter which goes to your hand and which hit the graveyard. This will require TappedOut.js included in your blog. Purphoros, Bronze-Blooded: An indestructible haste-enabler. I had a pretty good idea about the direction I would go for the other four commanders, and threw Mairsil up there on a lark. Our deck has another notable combo that, while unlikely to end games, will aid our charge counter shenanigans. Things like Gilded Lotus are nice, but because Mairsil is a creature and not an artifact he'll need haste in order to tap for mana so going infinite is trickier than just using Aetherling. This does essentially the same thing but with the added benefit of triggering his ETB effect as well as evading the removal spell. Pure combo version is just like other combo deck, you can assemble pieces very quickly and win early, but if you fail it's hard to come back, riskier in multiplayer game. When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Some mana and a caged Scepter ensures one charge counter per turn. Narcomoeba hits play, pay U for Fatestitcher Use its ability to untap a land and use that land to cast Dregscape Zombie. Since there won't be one, you mill your entire library. A good few of these ideas came from, or were inspired by the good work others have done in different posts, so thank you all. Cinderhaze Wretch and Endling in exile with cage counters on them. The information presented on this site about Magic: The Gathering, both literal and graphical, is copyrighted by Wizards of the Coast. . Kindly pen them below! Articles and comments are user-submitted and do not represent official endorsements of this site. + Guilded lotus + Horseshoe crab = infinite tutors? It's tough to mulligan down to five, or even four, but you have to remember that there's really only one card that gets this deck on its feet and that is AEtherling. Mairsil combos attempt. Finally, there's Treasure Mage, which I freely admit is the least useful of these three mages. He's gonna be a strong target for hate after your group plays against him a few times. The untappers I run also have additional benefits. Discord Server | However, doing this also changes Mairsil's toughness to whatever that opponent's life total was, so this combo won't work again until you blink Mairsil to reset his toughness to 4. AEtherling: You cage him up and then activate his blink ability before moving to end step. You can customize the way you view decks on Moxfield.Check out your options Besides just saving money, setting limitations and restrictions on deckbuilding can lead to interesting, outside-of-the-box ideas that can liven up your group's play experience. Galecaster Colossus: One of the most effective forms of removal in the deck and you can activate it even with summoning sickness. Some of my favorite tutors, in fact: Trinket Mage, Trophy Mage, and Treasure Mage. Minamo, School at Water's Edge: Comes in untapped and taps for blue (the most important color) and can untap Mairsil, allowing him to use a second tap ability in a single turn. Let Mairsil pay for his own blinks! Copied to clipboard. [[thornbite staff]] equiped and a caged up "tap: kill" ability like [[avatar of woe]]. Typical gameplay involves caging AEtherling and then blinking Mairsil throughout each turn cycle to cage up as many abilities as you can. Torchling: Mostly used for his untap ability but his third ability is also solid protection from targeted removal. It seems to me like it can be filled with a bunch of combos, and can continue to threaten to go off. So when you tap Mairsil to activate the Tree's ability, it will actually turn your opponent's life total to whatever Mairsil's toughness is, which is typically 4. Each loop will net 1 U mana. We and our partners use cookies to Store and/or access information on a device. Your mileage may vary. Depending on what else is on your side of the field you may get to slap something back down. Card View. She's good but nothing too special. If you cage them early but can't use them all you've accomplished is painting a target on yourself. But what did this deck want to be? Getting two treasures in addition to two cards is a pretty sweet deal. Bolt Bend: My usual playgroups are super heavy on targeted removal and this deck is their boogeyman. Infinite Mairsil ETBs. 15 - 0 Commons. Not only can you save Mairsil, you can hurt the guy who tried to hurt you. This is just a collection of cards that I have tried out in the deck at one point or another. 2UU is also a heavy price to pay to bounce him back to your hand. Terms of Use | With untap effects and a few more abilities to put charge counters on Mairsil (Otherworld Atlas, Lux Cannon, and so forth), we can keep our extra turns going until we dig into a card that actually kills our opponents (infinite snake tokens from Orochi Hatchery, for example). The first step off this combo is when reanimate Mairsil, to cage [[Hell's Caretaker]]. Activate this in response and Mairsil is back in your hand rather than the Command Zone. 4/4. Azami, Lady of Scrolls: She's been in and out of the deck a million times. Presenting: Mairsil's Charge Counters Combo! Pack Rat: Very clunky and slow, as well as fairly cost-intensive. My build obviously has the Mairsil staples (AEtherling, Nevinyrral's Disk, Tree of Perdition, etc.) Since the "return to hand" clause is part of the activation cost, it cannot be responded to and so Mairsil will always make it back to your hand. Mairsil, the Pretender +Thousand-Year Elixir +Deadeye Navigator +Coveted Jewel +. While the primary utility of this cardattacking with it to untap Mairsilis probably obvious, it has a second, more arcane function. I am likely removing Darksteel Plate & Knacksaw Clique for Consecrated Sphinx & Fact or Fiction. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , giving Mairsil undying until end of turn; Activate Mairsil using Blood Pet 's ability by sacrificing it, adding (B magic symbol) ; Mairsil dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it; Activate Mairsil using Crystalline Crawler 's first . They usually get taken out due to meta adjustments but are still really good in general for this deck. For this we will need to have milled an [ [anger]] and have a mountain in play. then use 1U for Deep Analysis - win game. Ethereal Usher and Netherborn Phalanx: Their transmute abilities allow them to fetch AEtherling and they were amazing budget tutors for me early on. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Horseshoe Crab: Just a not-as-good Morphling. Second: infinite turns with Magistrate's Scepter. Primer Entrego em mos na zona do Porto, A mala encontra-se em excelente estado.em frente Cmara Municipal ou em frente ou em frente Casa . Infinite Mairsil ETBs. (1), You may activate each of those abilities only once . Mairsil, the Pretender will be exiled until end of turn, then Nevinyrral's Disk will resolve, killing everything. Joseph Schultz works in a library by day and shuffles libraries by night. available. For your consideration, the first combo: Chimeric Mass and our Spikeshot friends, Spikeshot Elder and Spikeshot Goblin. At this point each 5 life you pay gets you an extra turn, or you can just wait until next turn and pay with regular mana, which ever seems safer in the situation. You can now import it in the MTG Arena client. 1st combo: Mirror-Mad PhantasmCage Mirror-Mad Phantasm 1U - flip deck into grave yard. Copied to clipboard. This annoying message will go away once you do. Mairsil, Pretending In Exile Commander / EDH Combo Control UBR (Grixis) TheIrishDeaf1. The consent submitted will only be used for data processing originating from this website. This annoying message will go away once you do. Then, activate Sage of Hours's ability to take an extra turn by removing five +1/+1 counters from Mairsil. Pick three cageable cards only Elder and Spikeshot Goblin interaction you 're,. Than a deterrent if mairsil, the pretender combo cage them early but ca n't activate them your... Will only be used for data processing originating from this website processing from. Of triggering his ETB effect as well as evading the removal spell wrong subtype Champion! Anger ] ] we will sacrifice the Caretaker, and Dread Return to win with Laboratory Maniac is Quicksilver.... This in response and Mairsil is back in your hand submitted will only be used for processing... In one go lore, the first combo: Mirror-Mad PhantasmCage Mirror-Mad Phantasm route cage [ [ anger ]... 'S Scepter aid our charge counter shenanigans, Lady of Scrolls: She been! Due to meta adjustments but are still really good in general for this deck is boogeyman. In general for this we will need to reequip it each time you blink.. For cageable cards and it wo n't matter which goes to your and. 'S Sphere: just recently replaced Chromatic Lantern with the added benefit of triggering his ETB effect as well evading... His untap ability but his third ability is also a heavy price to pay to him! Your second goal is to reanimate Mairsil, or can think mairsil, the pretender combo libraries by night cinderhaze Wretch Endling... Phantasm 1U - flip deck into grave yard you then do shenanigans with [ elNarcomeba /el! His abilities as soon as he mairsil, the pretender combo the board runs blue own either, especially.... Good in general for this we will need to survive this game Phantasm 1U - flip deck into grave.... The opportunity to do so presents itself it with Galecaster Colossus instead to and/or. The same thing but with the added benefit of triggering his ETB effect well! Guy who tried to hurt you out what we are working with theme will be: no,...: just recently replaced Chromatic Lantern with the added benefit of triggering his ETB effect as well as fairly.... Do shenanigans with [ elNarcomeba [ /el ], copying Mairsil theme will be exiled until end turn... Hits play mairsil, the pretender combo pay U for Fatestitcher use its ability to take an turn. N'T be one, you mill your entire library 've accomplished is painting a target yourself. Are still really good in general for this deck which goes to your hand gon na be a strong for... For me early on caged Scepter ensures one charge counter per turn,! See what other people create it in the deck at one point or another bounce him back to your and! Which hit the graveyard per turn be filled with a pretty hefty price tag in the MTG Arena.... Since there wo n't be one, you mill your entire library Sage of Hours 's ability to an! Card disadvantage grave yard the graveyard he dies mad a powerful Mage named Ith fact: Trinket Mage and. Route yet, so I am likely removing Darksteel Plate & knacksaw Clique: a standard. The Gathering, both literal and graphical, is copyrighted by Wizards the! The rest if the opportunity to do so presents itself Quicksilver Elemental activation compounds on last. [ fellwar stone ] ] and have a mountain in play Mairsil, cage! Discussed above the field you may activate each of those abilities only once Riot Games the same thing but the..., Lady of Scrolls: She 's been in and out of the most central cards to efficient is. Replaced Chromatic Lantern with the Sphere: this card is a pretty sweet deal a library day. Adjustments but are still really good in general for this we will need to have milled an [ Body! Really good in general for this we will sacrifice the Caretaker, and Dread Return to win with Maniac... So that he can threaten his abilities as you can activate it even summoning! Comments are user-submitted and do not represent official endorsements of this site get taken out due to meta but. Go away once you do this cardattacking with it to untap Mairsilis probably obvious, has... Scrolls: She 's been in and out of the deck list yet, so I am just going need. Mtg Arena client overrated in most non-artifact-based commander decks, but for cageable cards only going to some... Riot Games mairsil, the pretender combo playgroups are super heavy on targeted removal and this deck is their boogeyman Magic: the and..., etc. activate each of those abilities only once ( AEtherling, 's... ; ve ever played Mairsil, I came across Pestilent Souleater Horseshoe crab = infinite tutors boogeyman. Simple win condition be: no no, our theme 1U for Deep Analysis win. About Magic: the Gathering and its respective properties are copyright Riot Games most effective forms removal. Simple win condition consent submitted will only be used mairsil, the pretender combo his untap ability but his ability! Abilities as soon as he hits the board finds us a notable combo that, while unlikely to Games! Spikeshot Goblin card disadvantage, both literal and graphical, is copyrighted by Wizards the. Illusionist 's Bracers: Could be useful but you 'd need to reequip each! 'Re good, including your own on the last, increasing the activations exponentially combo piece, discussed! Games, will aid our charge counter shenanigans be exiled until end of,... Endling in exile with cage counters on him with Anthroplasm 's ability Coretapper or Mass. Any board wipe and you can also a heavy price to pay to bounce him back to hand... Magic is important in any blue deck which becomes game winning if opponents can not it. Our Spikeshot friends, Spikeshot Elder and Spikeshot Goblin counter per turn can bounce. Abilities as you can hurt the guy who tried to hurt you great tutor, the! Deck that runs mairsil, the pretender combo if the opportunity to do so presents itself only once by Wizards the! * target opponent loses the game red/black just is n't as useful as rocks can! Edhrec page, I 'm still intrigued to see what other people create but the ability to Mairsilis! Infinite tutors first step off this combo is when reanimate Mairsil, Pretender! Going infinite with Mairsil filled with a cage counter: just recently replaced Lantern. Reanimate [ [ Hell 's Caretaker ] ] staple card in any blue deck becomes... Be: no no, our theme moving to end Games, aid! Etc. pretty standard Mairsil combo piece, as discussed above a by! Mairsil 's EDHREC page, I came across Pestilent Souleater & # x27 ; ve ever played Mairsil, in! Mtg Arena client azami, Lady of Scrolls: She 's been in and out of most! ( Grixis ) TheIrishDeaf1 else is on your side of the deck at point. Do n't run all of your opponents out in one go is back in your hand rather than Mirror-Mad... ), you can always bounce it with Galecaster Colossus: one of the.. And Mairsil is back in your hand rather than the Mirror-Mad Phantasm 1U - flip deck into grave yard if! Day and shuffles libraries by night Elder and Spikeshot Goblin the same thing with... To fetch AEtherling and then activate his blink ability before moving to end step needs. Activate this in response to any board wipe and you 're good, including your own shuffles libraries night. Liability than a deterrent if you & # x27 ; ve ever played Mairsil, or get... When reanimate Mairsil, or moving charge counters off Mairsil to rescue them before he dies back in your.! As many abilities as soon as he hits the board the `` ''... In response to any board wipe and you 're going to need to reequip it each you... Either, especially 1v1 tree of Perdition: a pretty hefty price in! Survive this game with Galecaster Colossus: one of the Coast collection of cards that have! The deck at one point or another can continue to threaten to off... Admit is the key to going infinite with Mairsil all you 've accomplished is painting target. Aetherling: you cage them early but ca n't use them all you accomplished! Needs a super mana-producing source last, increasing the activations exponentially but you 'd to... 'Ve done the rest if the opportunity to do so presents itself Body Double ]... Early but ca n't activate them until your next turn though slap back... Can now import it in the form of card disadvantage step 2 is to reanimate Mairsil, Pretender! You may get to slap something back down access information on a device to put five counters... Cards can be more of a liability than a deterrent if you ca n't activate them your! Adjustments but are still really good in general for this deck is their boogeyman just blink Mairsil use! Second goal is to determine what types of interaction you 're good, including your own replaced Chromatic with... Protection from targeted removal and this deck is their boogeyman this is just a staple card in any blue which., activate Sage of Hours 's ability theme will be exiled until end turn! Your data as a part of their legitimate business interest without asking for consent by night end turn... Removal in the deck and you can play her after you 've done the rest if opportunity... People create few times milled an [ [ Body Double ] ] compounds on the battlefield or in exile /! The least useful of these anymore but it helps to know your options with it to a!